Team Members

Meet The People Behind Our Games

Portrait of Mark Jackson

01 · Co-Founder & CEO

Mark Jackson

Founded Mossbell in 2012 and still reviews every prototype personally.

Portrait of Nathaniel Brooks

02 · Creative Director

Nathaniel Brooks

Owns the creative vision across every world, from sky islands to fallen cities.

Portrait of Henry Caldwell

03 · Lead Animator

Henry Caldwell

Makes every dodge roll, dragon wing and airship landing feel weighty.

Portrait of Carlos Rivera

04 · Technical Artist

Carlos Rivera

Bridges art and engineering — shaders, pipelines and performance budgets.

Portrait of Elena Marsh

05 · Character Artist

Elena Marsh

Sculpts the heroes, villains and goblins players remember for years.

Want Your Name Here?

We hire animators, engineers and world-builders across our studios. Tell us what you make.

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